| Autor |
Mesaj |
*ItachI*
Kage


Data inscrierii: 26/Sep/2008 Mesaje: 49 Localitate: Galati |
|
Comenzi De consola [Cititi-le dak puteti pe toate] |
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Nr. Comanda / Variabila Pentru Categorie Descriere detaliata
1 _snd_mixahead 0.100 client audio sets sound mixahead value - similar to s_mixahead in Quake2 - can fix stuttering issues with some sound cards
2 _vid_default_mode 0 client video sets default video mode (screen resolution)
3 _vid_default_mode_win 3 client video sets default windowed video mode (screen resolutoin)
4 _vid_wait_override 0 client video sets video wait override
5 _windowed_mouse 0 client player enables mouse in windowed mode
6 +attack client player primary fire
7 +attack2 client player secondary fire - *see special
8 +back client player move backwards
9 +camdistance client chase cam moves chase cam perspective away from player - *works only if thirdperson is activated
10 +camin client chase cam moves chase cam forward - *works only if thirdperson is activated
11 +cammousemove client chase cam moves chase with mouse - *works only if thirdperson is activated
12 +camout client chase cam moves chase cam backward - *works only if thirdperson is activated
13 +campitchdown client chase cam decreases chase cam pitch to look down - *works only if thirdperson is activated
14 +campitchup client chase cam increases chase cam pitch to look up - *works only if thirdperson is activated
15 +camyawleft client chase cam tilts chase cam left - *works only if thirdperson is activated
16 +camyawright client chase cam tilts chase cam right - *works only if thirdperson is activated
17 +det20 client player sets detpack with 20 second timer - *demo class only
18 +det5 client player sets detpack with 5 second timer - *demo class only
19 +det50 client player sets detpack with 50 second timer - *demo class only
20 +duck client player crouches
21 +forward client player moves forward
22 +ip xxx.xxx.xxx.xxx sets ip address
23 +jlook client joystick enables joystick to look around
24 +jump client player jumps
25 +klook client player enables the keyboard to look around
26 +left client player strafes left
27 +lookdown client player looks down
28 +lookup client player looks up
29 +mlook client mouse enables mouse to look around
30 +movedown client player moves player down - *climbing down a ladder, swimming down
31 +moveleft client player strafes left
32 +moveright client player strafes right
33 +moveup client player moves player up - *climbing up a ladder, swimming up
34 +reload client player reloads current weapon
35 +right client player strafes right
36 +showscores client player shows player scores and pings
37 +speed client player forces player to walk if always run is enabled, and forces player to run if always run is disabled
38 +strafe client player strafe modifier - while this is held down, use direction keys to strafe in different directions
39 +use client player uses an item- such as a button, machine gun, etc.
40 addip server server admin adds an ip address to the filterban list - * use 0 minutes to make the addition permanent
41 alias "cmd1; cmd2" client player binds commands together in an alias to perform mutiple tasks at the hit of one button
42 allowupload client uploading/ downloading toggles the uploading of local decals and models to the server on/off
43 ambient_fade 100 client audio sets the distance at which ambient sounds fade away
44 ambient_level 0.300 client audio sets the sound level for ambient sounds
45 appenddemo client demo records a demo and appends it to the demo file in existence at Half-Life/Valve/demo.dem
46 autosave client player enables autosave feature
47 banid server server admin bans a player from a server using their uniqueid - get this unique id from the "users" command - 0 minutes is a permanent ban - **Version 4.0.1.3+ only
48 banid kick server server admin bans AND kicks a player from a server using their uniqueid - get this unique id from the "users" command - 0 minutes is a permanent ban - **Version 4.0.1.3+ only
49 bgetmod client player requests batch mod status
50 bgetsv client player requests batch server list
51 bgmbuffer 4096 client audio sets the CD audio buffer size
52 bgmvolume 0 client audio toggles CD audio on/off- * 1 is on, 0 is off
53 bind client player combines a with a command or alias
54 bottomcolor 6 client player sets the bottom color of the player model
55 brightness 1 client video enables glare reduction - *the higher the value, the brighter it gets
56 build client player displays the build menu to choose from sentry or dispenser - *engineer class only
57 c_maxdistance 200 client chase cam sets the maximum distance of the chase cam
58 c_maxpitch 90 client chase cam sets the maximum pitch of the chase cam
59 c_maxyaw 135 client chase cam sets the maximum yaw of the chase cam
60 c_minidistance 30 client chase cam sets the minimum distance of the chase cam
61 c_minpitch 0 client chase cam sets the minimum pitch of the chase cam
62 c_minyaw -135 client chase cam sets the minimum yaw of the chase cam
63 cam_command 0 client chase cam toggles chase cam commands on/off - * 1 is on, 0 is off
64 cam_contain 0 client chase cam toggles chase cam auto-contain in current room on/off - * 1 is on, 0 is off
65 cam_idealdist 64 client chase cam sets the preferred distance from the player model to the chase cam - *works only if thirdperson is activated
66 cam_idealpitch 0 client chase cam sets the preferred pitch for the chase cam - *works only if thirdperson is activated
67 cam_idealyaw 90 client chase cam sets the preferred yaw for the chase cam - *works only if thirdperson is activated
68 cam_snapto 0 client chase cam sets the preferred snap interval for the chase cam - *works only if thirdperson is activated
69 cancelselect client player cancels selection
70 cd client audio controls CD audio - * i.e., cd stop stops the cd play, cd loop X plays track X using tracks 1-16
71 centerview client player centers the players view
72 changeclass client player displays the change class menu
73 changelevel client/server server admin changes the map and maintains client connections
74 changelevel2 client/server server admin continues the current game on a new map
75 changeteam client player displays the team change menu
76 chase_back 100 client chase cam sets the preferred chase cam distance from the player when backing up
77 chase_right 0 client chase cam sets the preferred offset to the side for the chase cam
78 chase_up 16 client chase cam sets the preferred offset up for the chase cam
79 cl_adaptive client player displays time, dropped packet %, average latency, up/down rates, and frames per second (FPS)
80 cl_allow_download 0 client uploading/ downloading toggles download of maps, models and decals when joining a server - * 1 is on, 0 is off
81 cl_allow_upload 0 client uploading/ downloading toggles upload of maps, models and decals when joining a server - * 1 is on, 0 is off
82 cl_allowdownload 0 client uploading/ downloading toggles download of maps, models and decals when joining a server - * 1 is on, 0 is off
83 cl_allowupload 0 client uploading/ downloading toggles upload of maps, models and decals when joining a server - * 1 is on, 0 is off
84 cl_anglespeedkey 0.670 client player sets the speed that the direction keys change the view angle
85 cl_appendmixed 0 client audio toggles the forcing the playing of mixed sounds as sequential sounds instead - * 1 is on, 0 is off
86 cl_backspeed 400 client player sets the backup speed of a player - number can only go as fast as a particular server allows
87 cl_bitcounts client player shows list of bits received for each player, with delta values
88 cl_bob 0.010 client player sets the amount that the view bobs while the player is running
89 cl_bobcycle 0.800 client player sets how frequently the view of a player bobs while running
90 cl_bobup 0.500 client player sets the amount that the view of a player bobs while running
91 cl_download_ingame 0 client uploading/ downloading toggles downloads of models and decals during a game - * 1 is on, 0 is off
92 cl_download_max 0 client uploading/ downloading sets the maximum number of files downloaded from a server
93 cl_downloadinterval 1 client uploading/ downloading sets the minimum time in between downloads from a server
94 cl_forwardspeed 400 client player sets the forward speed of a player - *can only go as fast as the server allows
95 cl_gaitestimation 1 client player enables estimated player stepping motion
96 cl_gg 0 client player toggles game gauge mode - * 1 is on, 0 is off
97 cl_himodels client player toggles higer quality player models - * 1 is on, 0 is off
98 cl_messages client player shows server messages
99 cl_movespeedkey 0.300 client player sets movement speed for keyboard use
100 cl_nodelta client player toggles delta compression - * 1 is on, 0 is off
101 cl_nopred 0 client player toggles client-side prediction - * 1 is on, 0 is off
102 cl_pitchdown client player sets the maximum angle to look down - *default is 89
103 cl_pitchspeed 225 client player sets the speed at which the pitch changes
104 cl_pitchup client player sets the maximum angle to look up - *default is 89
105 cl_pred_fraction 0.5 client player sets the client-side prediction faction - *closer to 1.0 is more prediction
106 cl_pred_link 1 client player sets the client-side prediction link value
107 cl_pred_maxtime 255 client player sets the maximum client-side prediction time
108 cl_predict_players 1 client player toggles prediction of other players - * 1 is on, 0 is off
109 cl_print_custom client player displays loaded custom .wad files or decals
110 cl_resend 3 client player sets the resend count
111 cl_rollangle 2 client video sets the view tilt angle for roll motion
112 cl_rollspeed 200 client video sets the view tilt speed
113 cl_shownet 0 client player toggles the display of network packet numbers - * 1 is on, 0 is off
114 cl_showsizes 0 client player toggles the display of network packet size graph - * 1 is on, 0 is off
115 cl_sidespeed 400 client player sets the strafing speed of a player
116 cl_skycolor_b 0 client video sets the blue component of the sky color
117 cl_skycolor_g 0 client video sets the green component of the sky color
118 cl_skycolor_r 0 client video sets the red component of the sky color
119 cl_skyname client video sets the sky pattern - * such as cl_skyname desert
120 cl_skyvec_x 0 client video sets the sky pattern position x-coordinate
121 cl_skyvec_y 0 client video sets the sky pattern position y-coordinate
122 cl_skyvec_z 0 client video sets the sky pattern position z-coordinate
123 cl_slist 10 client player sets the number of servers in the serverlist
124 cl_solid_players 1 client player toggles solid player models - * 1 is on, 0 is off
125 cl_timeout 305 sets the inactivity time brfore a client times out
126 cl_upload_max 0 sets the maximum number of files a client can upload to a server
127 cl_upspeed 320 client player sets the speed of a player when he climbs up
128 cl_usr client player displays user HUD information
129 cl_view client player displays list of current on-screen entities
130 cl_waterdist 4 client player sets the underwater distance
131 cl_yawspeed 210 client player sets the turning speed - * only will go as fast as a server allows
132 clear client player clears the console screen
133 clearlist client player clears the server list
134 clientport 27005 client player sets the port that the client will use to connect to a server
135 cmd client player can use this in conjunction with a command
136 cmdlist client/server all lists all of the console commands - * if you type cmdlist a, it will only list those commands that begin with the letter a, and so on - also, cmdlist log logfile writes the list to C:logfile
137 con_notifytime 4 sets client notification time
138 connect client player connects to a server with the used ip address
139 contimes shows n overlay lines - * n = 4 to 64
140 coop 0 toggles cooperatice play mode - * 1 is on, 0 is off
141 crc displays the crc value for the map at maps.bsp
142 crosshair 0 client player toggles the crosshair on/off - * 1 is on, 0 is off
143 customrsrclist issues a resource request
144 cvarlist client/server all lists all the console variables in the console - * cvar log filename will write this list to the file C:filename
145 d_spriteskip
146 dc 0 client player toggles the display of the class briefings - * 1 is on, 0 is off
147 deathmatch 0 toggles deathmatch mode - * 1 is on, 0 is off
148 decalfrequency server server admin sets how frequently players can display their logo - * default is 30
149 default_fov 90 client player sets the default field of view in degrees - * smaller number is a smaller angle of view, while a larger number is a larger field of view
150 demos client demo runs a loop of demos set with startdemos
151 detdispenser client player remotely detonates ammo dispenser - * engineer class only
152 developer 0 mod authors developers toggles on/off rarisim developer debug console messages - * 1 is on, 0 is off
153 discard client player drops unusable ammo
154 disconnect client player disconnects a player from a server
155 displaysoundlist 0 client audio toggles on/off a list of all loaded sounds - * 1 is on, 0 is off
156 download client uploading/ downloading begins downloading files from a server - * only if cl_download_ingame is set to 1
157 dropclient server disconnects a client from a server
158 echo "message" client player echos text to the console - * useful for letting a player know that a script or .cfg file was loaded successfully
159 edgefriction 2 sets the amount of friction between players and objects
160 enableconsole client player enables the console screen
161 endmovie client player ends a currently ongoing movie
162 entities mod authors developers lists currently loaded entities
163 envmap creates the 6 .bmp images for sky boxes from the player s current position
164 escape client player acts as key by hiding the console and cancelling selections
165 exec client/server all executes a script of .cfg file
166 exit client/server all closes a game or dedicated server program to windows without confirmation
167 fakelag 0 client player simulates lag - * the higher the number, the more simulated lag
168 fakeloss 0 client player simulates packet loss - * the higher the value, the more simulated packet loss
169 feign client player fake death - * spy class only
170 filterban 0 server server admin toggles ip banning - * 1 is on, 0 is off
171 firstperson client player enables first person viewing of the game
172 flaginfo client player displays flag status
173 flush flushes the memory and reloads the map
174 fly
175 force_centerview client player forces the players view to look straight ahead
176 fps_lan 31 client player sets the maximum framerate on a LAN game
177 fps_modem 31 client player sets the maximum framerate in an internet game
178 fps_single 80 client player sets the maximum framerate in a single playergame
179 fullinfo displays user information
180 fullserverinfo displays server information
181 gamma 3 client video sets the gamma level
182 getcertificate client player gets certificate from WON
183 getsv client player lists each servers ip address and the complet number of servers
184 gg client demo runs the game gauge benchmark using - * cl_gg must be set to 1
185 gl_affinemodels 0 client video
186 gl_alphamin 0.250 client video sets the minimum alpha blending level
187 gl_clear 0 client video toggles visual quality - * cracks between textures show when set to 1
188 gl_cull 1 client video toggles rendering of visible objects only - * 1 is on, 0 is off, and 0 will lower fps
189 gl_d3dflip 0 client video toggles reversed rendering order for D3D
190 gl_dither 1 client video toggles dithering - * 1 is on, 0 is off
191 gl_dump client video lists the data for the video card: vendor, renderer, version, and extensions used
192 gl_flipmatrix 0 client video toggles singular crosshair fix when using the 3DNow! 3Dfx MiniGL - * 1 is on, 0 is off
193 gl_keeptjunctions 0 client video toggles showing of cracks between textures - * 1 is on, 0 is off, with 1 being the better quality and slower fps
194 gl_lightholes 0 client video toggles light holes - * 1 is on, 0 is off
195 gl_log client video writes graphic debug messages to
196 gl_max_size 256 client video sets the maximum texture size
197 gl_monolights 0 client video toggles a uniform light source with no shadows - * 1 is on, 0 is off, and works in OpenGL only
198 gl_nobind 0 client video toggles the replacement of textures with alphanumeric characters - * 1 is on, 0 is off
199 gl_overbright 0 client video toggles maximum brightness mode - * 1 is on, 0 is off
200 gl_palette_tex 0 client video toggles paletted textures - * 1 is on, 0 is off
201 gl_picmip 0 client video sets the rendering quality - * higher the number is faster but lower quality
202 gl_playermip 0 client video sets the player rendering quality - * higher the number is faster but lower quality
203 gl_polyoffset 4 client video sets the polygon offset - try out different values for texture flickering problems
204 gl_reporttjunctions 0 client video toggles writing T-junction reporting to the console
205 gl_round_down 3 client video sets the texture rounding down value - * higher the number faster but lower quality
206 gl_smoothmodels 0 client video toggles model smoothing - * 1 is on, 0 is off
207 gl_spriteblend 0 client video toggles blending sprite graphics - * 1 is on, 0 is off
208 gl_texels client video reports the number of texels uploaded to the video card
209 gl_texsort 0 client video toggles a texel sort - * 1 is on, 0 is off
210 gl_texturemode [type] client video sets the rendering mode in order from the lowest quality but fastest to highest quality which is slower - * [type] options are: gl_nearest_mipmap_nearest, gl_linear_mipmap_nearest (these two deal with bilinear filtering) and gl_nearest_mipmap_linear, gl_linear_mipmap_linear (which deals with trilinear filtering)
211 gl_wateramp 0.300 client video
212 gl_zmax 4096 client video sets the maximum size for the Z-Buffer
213 gl_ztrick 1 client video toggles the speeding up of 3Dfx rendering - * 1 is on, 0 is off
214 god client player god mode makes player invincible - * sv_cheats must be set to 1
215 graphheight 64 client player sets the height of the r_netgraph display
216 graphhigh 512 client player sets the maximum value of the r_netgraph display
217 graphmean 1 client player sets the mean value of the r_netgraph display
218 graphmedian 128 client player sets the median value of the r_netgraph display
219 heartbeat server server admin sends a heartbeat signal to the master server to "remind" the master server that your server is still online and available
220 hideconsole client player hides the console
221 hisound 1 client audio toggles high-quality sound - * 1=22kHz, 0=11kHz
222 host_framerate 0 server server admin sets the speed that the host/server interacts with the game
223 host_killtime 0 sets a time delay before killing the server
224 hostname server server admin sets the server hostname
225 hostport 27015 server server admin sets connection port for the server
226 hpkextract [all|1 idx] mod authors developers extracts files from hpk file - * opts = [all | single index]
227 hpklist mod authors developers lists the files in
228 hpkremove mod authors developers removes files from
229 hpkval mod authors developers displays the checksum value for
230 hud_centerid 0 client player toggles player ID display - * 1 is on, 0 is off
231 hud_deathnotice_time 6 client player sets how long death messages remain onscreen
232 hud_drawhistory_time 5 client player sets how long HUD item icons remain onscreen
233 hud_fastswitch 0 client player toggles fast weapon switching - * 1 is on, 0 is off
234 hud_saytext_time 5 client player sets how long chat messages remain onscreen
235 impulse 100 client player enables flashlight
236 impulse 101 gives all weapons and ammo - * sv_cheats must be set to 1
237 impulse 201 client player sprays logo decal
238 info client/server player/ server admin lists info on a player
239 interp client player enables frame interpolation
240 invlast client player selects previous item in inventory
241 invnext client player selects next item in inventory
242 invprev client player selects previous item in inventory
243 ip xxx.xxx.xxx.xxx sets ip address
244 ip_clientport 0 client player sets the client port for a TCP/IP game
245 ip_hostport 0 server server admin sets the server port for a TCP/IP game
246 ipx_clientport 0 client player sets the client port for an IPX game
247 ipx_serverport 0 server server admin sets the server port for an IPX game
248 joyadvanced 0 client joystick These do joystick things - who the hell uses joysticks for FPSes anyway?!?
249 joyadvancedupdate client joystick
250 joyadvaxisr 0 client joystick
251 joyadvaxisv 0 client joystick
252 joyadvaxisx 0 client joystick
253 joyadvaxisy 0 client joystick
254 joyadvaxisz 0 client joystick
255 joyforwardsensitivity -1 client joystick
256 joyforwardthreshold 0.150 client joystick
257 joyname 0 client joystick
258 joypitchsensitivity 1 client joystick
259 joypitchthreshold 0.150 client joystick
260 joysidesensitivity -1 client joystick
261 joysidethreshold 0.150 client joystick
262 joystick 0 client joystick
263 joywwhack1 0 client joystick
264 joywwhack2 0 client joystick
265 joyyawsensitivity -1 client joystick
266 joyyawthreshold 0.150 client joystick
267 keys server server admin shows the CD key info
268 kick server server admin kicks a player from a server using their name
269 kick # server server admin kicks a player from a server using their id keys # - get this # from using the "keys" command
270 kick # server server admin kicks a player from a server using their userid - get the userid from using the "users" command - **Version 4.0.1.3+ only
271 kill client player player suicides to respawn again
272 killserver server server admin shuts down the server
273 lambert 1.500
274 lcd_x 0 may have something to do with lcd display monitors
275 lcd_yaw 0 may have something to do with lcd display monitors
276 lightgamma 2.500 client video sets the lighting gamma value
277 list client player lists local servers found after using the slist commands
278 listdemo client demo lists information about
279 listid server server admin lists the uniqueids in the banlist
280 listip server server admin lists the ip addresses in the filterban list
281 load client player loads a saved game
282 loadas8bit 0 client audio toggles the forcing of 8-bit (lower quality) sounds - * 1 is on, 0 is off
283 localinfo client player shows local settings
284 log on log off server server admin toggles logging
285 logaddress server server admin sets the address for logfile when logging to a remote machine
286 logos lists decals
287 lookspring 0 client mouse toggles automatic view centering when mlook is deactivated - * 1 is on, 0 is off
288 lookstrafe 0 client mouse toggles mouse strafing when mlook is active - * 1 is on, 0 is off
289 lservercfgfile server server admin sets the listen server config file - default is listenserver.cfg
290 m_filter 0 client mouse toggles mouse filtering (smoothing) - * 1 is on, 0 is off
291 m_forward client mouse sets the mouse forward speed sensitivity multiplier
292 m_pitch 0.022 client mouse sets the mouse pitch (up and down motion) speed sensitivity multiplier - * negative numbers result in an inverted mouselook
293 m_side 0.800 client mouse sets the mouse strafing speed sensitivity multiplier
294 m_yaw 0.022 client mouse sets the yaw speed sensitivity multiplier
295 map client/server server admin changes the map running on server and disconnects currently connected players
296 mapcyclefile 0 server server admin specifies the name of the list of maps to cycle through on a server - * default is mapcycle.txt
297 maps server server admin lists maps containing
298 maxplayers 16 server server admin sets maximum number of clients allowed on a server
299 mcache lists modem cache contents
300 menuselect client player selects item from a menu
301 messagemode client player displays to all other players on a server
302 messagemode2 client player displays to only other players on same team
303 model client player changes current player model to
304 motd client player displays the Message Of The Day from the servers motd.txt file
305 motd_display_time 8 server server admin sets the amount of time that the motd will remain displayed on players screens
306 mp_autocrosshair 0 server server admin toggles the use of autoaim crosshairs - * 1 is on, 0 is off
307 mp_decals 300 server server admin sets the maximum number of decals to be displayed at a time
308 mp_falldamage 0 server server admin toggles realistic fall damage - * 1 is on, 0 is off
309 mp_flashlight 0 server server admin toggles use of flashlight for clients - * 1 is on, 0 is off
310 mp_footsteps 0 server server admin toggles footstep sounds - * 1 is on, 0 is off
311 mp_forcerespawn 0 server server admin toggles forcing clients to immediately respawn when killed - * 1 is on, 0 is off
312 mp_fraglimit 40 server server admin sets number of frags that changes maps when reached
313 mp_friendlyfire 0 server server admin toggles friendly fire damage from teammates - * 1 is on, 0 is off
314 mp_logecho 0 server server admin toggles logging of echo commands - * 1 is on, 0 is off
315 mp_logfile 0 server server admin toggles logging during multiplayer games - * 1 is on, 0 is off
316 mp_teamlist server server admin sets the teamnames and models used for the teams in teamplay mode
317 mp_teamplay 21 server server admin set the flag number (such as 21 listed here) to enable teamplay with that flag numbers corresponding actions
318 mp_timelimit 25 server server admin sets the time in minutes between map changes
319 mp_weaponstay 0 server server admin toggles whether weapons remain after a player picks them up - * 1 is on, 0 is off
320 name client player used to change a players name
321 netbad simulates a bad network connection
322 netchokeloop 0
323 netmax displays maximum packets and game packets
324 netusage 0 client player toggles a network usage graph - * 1 is on, 0 is off
325 new client player begins a new singleplayer game
326 nextdl client player downloads next file
327 noclip 0 client player if turned on, players can walk through walls - * 1 is on, 0 is off, and sv_cheats must be set to 1
328 nosound 0 client audio toggles sound - * 1 is on, 0 is off
329 notarget 0 client player makes players ignore you - * sv_cheats must be set to 1
330 notify
331 password server server admin sets private server password
332 path server server admin displays current search path
333 pausable 0 server server admin toggles whether or not clients can pause a server game - * 1 is on, 0 is off
334 pause client player pauses a game
335 ping server server admin displays pings of all clients
336 pingservers client player displays pings of servers in the serverlist
337 pingsv client player pings a server at
338 play client audio plays a .wav designated by
339 playdemo client demo plays .dem at normal speed
340 playvol 9 client demo sets demo playback volume
341 pm_nostucktouch 0
342 pm_nostudio 0
343 pm_pushfix 0
344 pm_worldonly 0
345 pointfile loads maps.pts
346 port 27015 server server admin sets the defualt server connection port
347 precache 0 client player toggles preloading of all needed files at map start - * 1 is on, 0 is off
348 prespawn client player
349 primegren1 client player primes grenade type 1
350 primegren2 client player primes grenade type 2
351 protocol
352 ptrack
353 pushlatency -100 client player set this number to the inverse of your ping to help latency
354 quit client/server all exits to windows without confirmation
355 r_decals 250 client player sets the maximum number of decals
356 r_drawadaptive 0
357 r_drawentities 0 client player toggles drawing player models and sprites - * 1 is on, 0 is off
358 r_drawviewmodel 0 client player toggles drawing player weapon model - * 1 is on, 0 is off
359 r_dynamic 0 client video toggles dynamic lighting - * 1 is on, 0 is off
360 r_fullbright client player toggles maximum brightness in local games only - * 1 is on, 0 is off
361 r_glowshellfreq 2.2
362 r_lightmap client developers software rendering mode only - * displays one of four (0,1,2,3) possible lightmaps to view range of switched lights
363 r_lightstyle client developers software rendering mode only - * displays only specified lighting style for viewing full range of pulsing, blinking, etc. lighting effects
364 r_mirroralpha 0 client player toggles reflective textures - * 1 is on, 0 is off
365 r_mmx 0 client player toggles MMX xalculations for MMX cpus - * 1 is on, 0 is off
366 r_netgraph 0 client player toggles graph of network conditions - *0 is off, 1 shows green = good, yellow = bad, red = horrible, 2 shows packetsize
367 r_norefresh 0 toggles clearing HUD and console before redrawing - * 1 is on, 0 is off
368 r_novis 0 toggles drawing underwater polygons - * 1 is on, 0 is off, r_wateralpha must be set to 1
369 r_shadows 0 client player toggles players shadows - * 1 is on, 0 is off
370 r_speeds 0 client developers toggles average fps, draw speed and polygon info - * 1 is on, 0 is off, very useful when making maps
371 r_traceglow 0 toggles inclusion of monsters in glow sprite occlusion checking - * 1 is on, 0 is off
372 r_wadtextures 0
373 r_wateralpha 0 client player toggles alpha blending underwater - * 1 is on, 0 is off, r_novis must be set to 1
374 rate 5000 client player sets client data rate - * 1000 - 5000 for modems, and 10000+ for LAN
375 rcon rcon client/server server admin remote console command of a server - * must be given first by rcon client before any commands will be accepted by the server
376 rcon_address server server admin sets the rcon ip address
377 rcon_password server server admin sets the rcon password
378 rcon_port 27015 server server admin sets the rcon console port
379 reconnect client player reconnects to the current server
380 record client demo begins to record a demo and saves it to Half-LifeValve.dem
381 registered 0 server server admin
382 reload client/server server admin reloads current map
383 removedemo demo removes a segment from
384 removeid server server admin removes uniqueid from being banned on a server - **Version 3.0.1.3 / 4.0.1.3+ only
385 removeip server server admin removes ip address from the filterban list
386 resourcelist client player lists all loaded resources
387 resources client player lists loaded decals
388 restart client/server server admin restarts the current map and cleans the slate
389 retry client player tries four more times to connect to a server that has already failed four connect attempts
390 room_delay 0.3 client audio 3D sound setting
391 room_dlylp 2 client audio 3D sound setting
392 room_feedback 0.42 client audio 3D sound setting
393 room_left 0 client audio 3D sound setting
394 room_lp 0 client audio 3D sound setting
395 room_mod 0 client audio 3D sound setting
396 room_off 0 client audio 3D sound setting
397 room_refl 0 client audio 3D sound setting
398 room_refl 0 client audio 3D sound setting
399 room_rvblp 0 client audio 3D sound setting
400 room_size 0 client audio 3D sound setting
401 room_type 20 client audio 3D sound setting
402 s_2dvolume 1 client audio maximum volume at which 2D sounds are played - * range from 0 to 1.0
403 s_a3d 0.000000 client audio toggles A3D support - * 1 is on, 0 is off
404 s_automax_distance 30 client audio sets the distance for maximum sound volume
405 s_automin_distance 2 client audio sets the distance for minimum sound volume
406 s_blipdir 0
407 s_bloat 2.0 client audio bloat factor for polygons in A3D 2.0 only
408 s_buffersize 65536 client audio sets the buffer size
409 s_disable_a3d 0 client audio toggles disabling a3D - * 1 is on, 0 is off
410 s_distance 60 client audio adjust the ratio of game units to meters, affecting velocity, positioning and distance - * higher the number, the closer everything gets in audio terms - range from 0 to infinity
411 s_doppler 0.0 client audio adjusts the doppler - * 1 is on, 0 is off, range from 0 to 10, and is very sensitive
412 s_eax 0 client audio toggles EAX support - * 1 is on, 0 is off
413 s_enable_a3d client audio enables A3D support
414 s_geometry 0 client audio toggles geometry rendering in A3D 2.0 only - * 1 is on, 0 is off
415 s_leafnum 0
416 s_materials 0
417 s_max_distance 1000 client audio maximum distance from the listener before rolloff is no longer applied - * valid range from s_min_distance to infinity
418 s_min_distance 5 client audio minimum distance a source will be from the listener before rolloff is applied - * range from 0 to s_max_distance
419 s_numpolys 200 client audio maximum polygons to be rendered in A3D 2.0 only - setting this to 0 is the same as turning off s_geometry - * range from 0 to infinity
420 s_occfactor 0.250 client audio transmission value of material - the smaller the number, the less sound passes through material - * range from 0 to 1.0
421 s_occlude 0 client audio toggles sound passing throug material (occlusions) in A3D 2.0 only - * 1 is on, 0 is off
422 s_polykeep 1000000000 client audio
423 s_polysize 10000000 client audio
424 s_refdelay 4 client audio delays between a source and its closest reflection in A3D 2.0 only - higher the delay, the more time it takes between when the source and its first reflection is played - * range from 0 to 100
425 s_refgain 0.4 client audio adjusts the gain on each reflection in A3D 2.0 only, where the effects of distance are increased: high frequencies are filtered and volume lowered - * range from 0 to 10
426 s_rolloff 1.0 client audio
427 s_showtossed 0 client audio
428 s_usepvs 0 client audio
429 s_verbwet 0.25 client audio controls the wet/dry mix of reverb for A3D only - higher the number, the more wet the sounds - * range from 0 to 1.0
430 save client player save current game in single player only
431 saveme client player calls for a medic
432 say "message" client player chat with all other players on a server
433 say_team "message" client players relay a message to only your teammates
434 scr_centertime 2 sets how long server messages remain on the screen
435 scr_connectmsg "msg" displays "msg" in screens lower left
436 scr_connectmsg1 "msg" displays "msg" 1 in screens lower left
437 scr_connectmsg2 "msg" displays "msg" 2 in screens lower left
438 scr_conspeed 600 client player sets the console scroll speed
439 scr_ofsx 0 client player sets the screen message offset
440 scr_ofsy 0 client player sets the screen message offset
441 scr_ofsz 0 client player sets the screen message offset
442 scr_printspeed 7 client player sets the screen message print speed
443 scr_transparentui 1
444 screenshot client player captures the screen and saves it in the Half-Life/Valve directory
445 sensitivity 9 client mouse sets the sensitivity of the mouse
446 servercfgfile server server admin sets the sercer config file - * default is server.cfg
447 serverinfo client player displays the server infromation
448 serverprofile server server admin sets the server profile
449 setdemoinfo info client demo adds information to a demo, such as a text title, play tracknum, fade or
450 setinfo client player - * i.e., setinfo "ts" "0" or setinfo "dc" "0"
451 setinfo tf_id client player sets the tfc clan battle id
452 shortname client player displays clients name
453 showdrop 0 client player toggles the display of dropped packets - * 1 is on, 0 is off
454 showinfo 0 client player toggles display of all packets - * 1 is on, 0 is off
455 showpackets 0 client player toggles network packet info display - * 1 is on, 0 is off
456 showpause 0 client player toggles pause of graphic display - * 1 is on, 0 is off
457 showram 0 client player toggles display of available ram - * 1 is on, 0 is off
458 showtriggers 0 client developers toggles display of map trigger entities - * 1 is on, 0 is off
459 sizedown client player decreases screen size and increases fps
460 sizeup client player increases screen size and decreases fps
461 skill 1 client player sets the skill level in singleplayer and coop mode
462 skin 0 client player sets the model skin
463 skipdl client player skips the current download and moves on to the next, if any exist
464 skipul client player skips the current upload and moves to the next, if any exist
465 slist client player searches for local servers - * use list to display this list
466 slot1 client player select weapon group 1 (or menu item 1) see use
467 slot2 client player select weapon group 2 (or menu item 2) see use
468 slot3 client player select weapon group 3 (or menu item 3) see use
469 slot4 client player select weapon group 4 (or menu item 4) see use
470 slot5 client player select weapon group 5 (or menu item 5) see use
471 slot6 client player select weapon group 6 (or menu item 6) see use
472 slot7 client player select weapon group 7 (or menu item 7) see use
473 slot8 client player select weapon group 8 (or menu item 8) see use
474 slot9 client player select weapon group 9 (or menu item 9) see use
475 slot10 client player select weapon group 10 (or menu item 10) see use
476 snapshot client player takes a screenshot
477 snapto
478 snd_noextraupdate 0 client audio toggles extra sound system updates - * 1 is on and only use if having problems, 0 is off
479 snd_show 0 client audio toggles the display of which sounds are being played - * 1 is on, 0 is off
480 soundfade client audio sets the soundfade parameters - * = <%>[]
481 soundinfo client audio displays the number of stereo channels, samples, samplebits, speed DMA, and sound channels
482 soundlist client audio displays a list of all loaded sounds
483 spawn client player spawns a player back into the game
484 speak client player to say something over the intercom - * try: hello, #000000, mesa, you, go alert
485 special client player displays the special menu for each class
486 spectator 0 client player toggles entering a game as a spectator - * 1 is on, 0 is off - spectator mode does not currently work
487 startdemos client demo begins playing demos in a loop
488 startmovie client demo plays a movie
489 status server server admin lists each client and the following info for each client: user#, frags, name, framerate, latency, ping, packet drop %
490 stop client demo stops the recording of a demo
491 stopdemo client demo stop the playing of a demo
492 stopsound client audio stops playing the current sound
493 stuffcmds server server admin used to initialize client console commands from server and restarts server and then does some funky thing to the server display
494 suitvolume 0.220000 client audio sets the volume of the HEV suit
495 sv_accelerate 10 server server admin sets the player acceleration for a server
496 sv_aim 0 server server admin toggles auto-aim for clients - * 1 is on, 0 is off
497 sv_airaccelerate 10 server server admin sets the movement speed while player is in the air
498 sv_airmove 0 server server admin toggles clients ability to move in the air
499 sv_allow_download server server admin enables ability of clients to download maps and decals
500 sv_allow_upload server server admin enables ability of clients to upload models and decals
501 sv_allowdownload 0 server server admin toggles the ability of clients to download maps and decals - * 1 is on, 0 is off
502 sv_allowupload 0 server server admin toggles the ability of clients to upload models and decals - * 1 is on, 0 is off
503 sv_bounce 0 server server admin toggles bounce pads - * 1 is on, 0 is off
504 sv_challengetime 15 server server admin sets the time allowed for clients to connect to a game
505 sv_cheats 0 server server admin toggles cheats - * 1 is on, 0 is off
506 sv_clienttrace 3.5 server server admin sets the client bounding box for collisions
507 sv_clipmode 0 server server admin toggles client clipping mode - * 1 is on, 0 is off
508 sv_friction 4 server server admin sets friction
509 sv_gravity 800 server server admin sets level of in-game gravity
510 sv_idealpitchscale 0.800 server server admin sets the pitch preference
511 sv_lan 0 server server admin toggles LAN server mode - * 1 is on, 0 is off
512 sv_language 0 server server admin sets language
513 sv_logrelay
514 sv_maxrate 5000 server server admin sets the maximum data rate allowed on a server - good for HPB only servers - **Version 3.0.1.3/4.0.1.3+ only
515 sv_maxspectators 8 server server admin sets the maximum number of spectators - spectator mode does not currently work
516 sv_maxspeed 500 server server admin sets the maximum player speed for all clients
517 sv_maxvelocity 2000 server server admin sets the maximum velocity
518 sv_minrate 8000 server server admin sets the minimum data rate allowed on a server - good for LPB only servers - **Version 3.0.1.3/4.0.1.3+ only
519 sv_netsize 0 server server admin sets the maximum network packet size - * 0 = auto
520 sv_newunit 0 server server admin
521 sv_password 0 server server admin sets a password for clients to enter a server
522 sv_print_custom server server admin gives me SZ_Overflow error and then exits server
523 sv_sendvelocity 1 server server admin
524 sv_showcmd 0 server server admin
525 sv_skyname 0 server server admin sets the sky texture
526 sv_smartdelta 1 server server admin
527 sv_spectalk 1 server server admin toggles allowing spectator clients to chat - * 1 is on, 0 is off - spectator mode does not currently work
528 sv_spectator_password 0 server server admin sets a password for clients to enter spectator mode - spectator mode does not currently work
529 sv_spectatormaxspeed 500 server server admin sets the maximum movement speed of spectators - spectator mode does not currently work
530 sv_stepsize 18 server server admin sets monster and player auto step-up size - * larger values allows auto-climbing of steeper slopes
531 sv_stopspeed 100 server server admin speed at which the player stops when running forward, back, left or right
532 sv_timeout 65 server server admin sets the timeout inactivity limit
533 sv_type server server admin enables server cpu and os type to be given out on server queries
534 sv_upload_maxsize 0 server server admin sets the maximum upload file size
535 sv_wateraccelerate 10 server server admin sets the in-water acceleration of clients
536 sv_wateramp 0 server server admin
537 sv_waterfriction 1 server server admin sets friction underwater
538 sv_zmax 4096 server server admin sets the maximum zbuffer size
539 swapdemo client demo swaps two segments positions inside a demo
540 team 0 server server admin toggles team mode - * 1 is on, 0 is off
541 team1_color server server admin sets team1 color
542 team1_model server server admin sets team1 model
543 team1_name server server admin sets team1 name
544 team1_skin server server admin sets team1 skin
545 team2_color server server admin sets team2 color
546 team2_model server server admin sets team2 model
547 team2_name server server admin sets team2 name
548 team2_skin server server admin sets team2 skin
549 tell client player speks a message
550 texgamma 2 client player possibly sets the gamma of the text?
551 thirdperson client player enables third-person view
552 throwgren client player throws the grenade type last primed with primegren1 or primegren2
553 timedemo client demo plays .dem at max fps and reports average fps
554 timerefresh client player player spins in plave and reports average fps for the spinning view
555 toggleconsole client player toggles the console screen - * usually bound to ~
556 topcolor 30 client player sets the model top color
557 traceralpha 0.500 client player sets tracer bullet alpha component
558 tracerblue 0.400 client player sets tracer bullet blue component
559 tracergreen 0.800 client player sets tracer bullet green component
560 tracerlength 0.800 client player sets the tracer bullet length
561 traceroffset 30 client player sets the tracer bullet offset
562 tracerred 0.800 client player sets the tracer bullet red component
563 tracerspeed 6000 client player sets the tracer bullet speed
564 unbind client player removes binding to key
565 unbindall client player removes all key binds
566 uprate client player displays the transmission rate to a server
567 use client player uses an item or weapon, such as use weapon_knife
568 user client player lists model color, name, rate, and model for specified user
569 users server server admin lists all players with their corresponding userids (#s generated by server) and uniqueids (id # unique per cd key and assigned by WON) - **Version 3.0.1.3/4.0.1.3+ only
571 c_centerspeed 500
572 v_dark 0
573 v_kickpitch 0.600 client player sets the amount player view pitch changes when player is hit
574 v_kickroll 0.600 client player sets the amount player view roll changes when player is hit
575 v_kicktime 0.500 client player sets the duration of player view pitch and roll when player is hit
576 version client player gives build version and date it was installed
577 vid_config_x 800 client video sets horizontal screen resolution
578 vid_config_y 600 client video sets vertical screen resolution
579 vid_d3d 0 client video toggles Direct3D support - * 1 is on, 0 is off
580 vid_describemode client video displays video mode settings
581 vid_mode 0 client video sets video mode
582 vid_nopageflip 0 client video toggles disabling video page flipping - * 1 is on, 0 is off
583 vid_stretch_by_2 client video enables video stretching (for interlaced display)
584 vid_wait 0 client video toggles video sync - * 1 is on, 0 is off
585 viewframe client video enables wire-frame display - * OpenGL only
586 viewmodel client player enables model display
587 viewnext client player selects next model
588 viewprev client player selects previous model
589 viewsize 120 client player sets view size
590 violence_ablood 0 client player toggles blood - * 1 is on, 0 is off
591 violence_agibs 0 client player toggles gibs - * 1 is on, 0 is off
592 violence_hgibs 0 client player toggles gibs - * 1 is on, 0 is off
593 volume 1.0 client audio sets game volume
594 wait client player pauses for 1 tick during running an alias or script
595 waterroom_type 14
596 wc
597 writeid server server admin writes unique ids to banned.cfg - **Version 3.0.1.3/4.0.1.3+ only
598 writeip server server admin writes ip addresses to listip.cfg
599 zoom_sensitivity_ratio 1.200 client player sets mouse sensitivity while using weapon zoom
_________________ Orochimaru -> <-Me
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| 30/09/2008 16:14 |
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*ItachI*
Kage


Data inscrierii: 26/Sep/2008 Mesaje: 49 Localitate: Galati |
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Re: Comenzi De consola [Cititi-le dak puteti pe toate] |
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RO:Ne cerem scuze de acest mod prin care v-am putut oferi aceste comenzi...dar inca lucram la tabel si la Explicarea in liba romana.Multumim
EN:We are sorry for the inconvenience but we are working about the table to put these in table.Thanks
_________________ Orochimaru -> <-Me
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| 01/10/2008 13:08 |
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